> 50M+ subs operator, at least 10 employees can have both location and CRM data, I guess it's pretty typical.
This shouldn't be the case anywhere in Europe or regions with similar laws. And we have a lot less than 50M subscribers.
Anyway, there's really nothing that justifies having access to both. If you work on network quality and need enriched traces, personal data is completely useless. Most business cases don't even need stable, let alone clear IMSI. Very few people will need to look at a clear MSISDN for troubleshooting, and if you do things properly they shouldn't get blanket access to terabytes of daily telemetry.
Aggregated CRM data can be useful to more high-level business cases, nothing that can be used to identify someone personally. Our data governance office doesn't even let us correlate anonymized and GDPR compliant data that we buy from third parties when the IDs are too stable, as it'd be fairly easy to match raw network traces.
> so you do have access :)
No I don't. Sometimes people move to different teams you know, and access to datasets I had in the past is mutually exclusive with some that I do have now.
> correct for LI, not for emergency.
If people that can see E112 payloads with GNSS locations exist, then I don't know they are, but I'm sure they can't have access to stuff relevant to the discussion here. On the network telemetry side, our job is monitoring and quality assurance. Anyway this kind of data is too sparse to be abused by a stalker.
No, it seems like player writes the instructions, given a map. In that game player writes the map, given a tape (tape had round blue/red circles). Robot could not get out of the playable area, unlike RoboZZle.
Cisco IOS, highest density information per screen of old days CLI, like "sh int" (show interface) to get almost all required information at one glance.
I also like to link to the previous discussions, because sometimes old discussions have good comments, but I usually add (97 points | March 2018 | 19 comments).
you may also check out the quite logical and convincing "Visceral Theory of Sleep":
> The visceral hypothesis suggests that during sleep, the central nervous system, particularly the cerebral cortex, switches from analyzing exteroceptive information to analyzing signals arriving from interoceptors distributed throughout all the systems of the body
9V battery was enough for two modems to communicate back-to-back, without dial tone or ringing signals, just "ATD" command on one and "ATA" on another.
Sorry in advance for not answering right to your question, but you may check sources of ManGOS/TrinityCore/family WoW servers for that.
In short, from what I know, yes, quests are stored in "quest log" fields of character data in server DB, and they are tracked by the clients and checked by the server. Some simple auto quests like "find this item" are not even tracked by server and only stored on completion. Since both client and server have all game data, the client knows about all possible quests and only shows to the player what is appropriate at a current state.
If you click through the link on that page (and click on Compiler), there are a series of articles on the development process - step by step bootstrapping stages and some further development past that point.
This project[0] is a fork of Ben Lynn’s compiler that can be bootstrapped from a binary less than 1 KB in size. The dialect of Haskell it accepts is impressive for its size and GHC-compatible too.
> As someone who has access to such data at a telco
so you do have access :)
> - Lawful interception and emergency services use completely separate paths, exposed via user interfaces that aren't available to employees.
correct for LI, not for emergency.
> Also why not simply switch to a different phone operator?
yes, the only solution.