The game itself has an amazingly beautiful vector style. The engine is remarkably tiny, 20kb. I decided years ago if I ever find time to build a game I'd like to architect it like "Another World".
I'm not a big fan of the game (love its style, but the gameplay hasn't aged well IMO - playing it for the first time in 2014 probably didn't help), but this is a really neat architecture. Thanks for the link.
The game itself has an amazingly beautiful vector style. The engine is remarkably tiny, 20kb. I decided years ago if I ever find time to build a game I'd like to architect it like "Another World".