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It was a "good" way to catch a certain class of bugs on X86, while introducing a different class of (arguably) harder to catch bugs.

With VS .NET (VC7.0), the C++ compiler no longer defaulted uninitialized memory in debug builds.

Our software didn't just run on x86 (windows/linux), but also SGI MIPS (Irix), VAX (VMS), DEC Alpha (Tru64), AND PowerPC (VxWorks), so across all those compilers, we ended up having portable and robust code.



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