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I'd suggest it might be more worthwhile thinking in terms of development teams and UX teams.

I think the appeal of working on an OSS is that a developer gets to hone their skills and work collaboratively. It's a way to contribute (give back), to gain experience and to gain kudos.

I don't think the same collaborative aspect works as easily for design - because design problems are perhaps less easily worked on iteratively as a group.

UX, as a discipline, involves problems which can be solved collaboratively - and lends itself to team work. Design that's born from UX research tends to solve problems which have been more clearly defined from the outset.



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