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Live Arcade is typically 70/30 (70 for developer), but it's negotiated on a case-by-case basis. Hope he got more!

Note that this isn't a "crap-out-a-game-make-a-mil"; he was working on this game for, I believe, 5-ish years.

(worth buying and playing, btw)



The 70% cut is a very, very special case.


70/30 is the default case for the upcoming Xbox LIVE Community Games: http://creators.xna.com/en-us/XboxLIVECommunityGames

Microsoft only takes more than 30% if you are lucky enough to have your game featured (read: you'll make it all back and more in volume).

Disclaimer: I work on Game Studio and the XNA Framework




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