Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

"...before this new space is completely swamped."

I don't think we'll reach that point. At least, not very soon. Digital distribution has removed part of the need to cater to publishers. It takes a lot of work for a small team to create a game, but at least it's feasable to do so today. A few years ago, it wouldn't have been. So I don't think it'll be 'game over' anytime soon for indie developers, especially with a platform like Steam to advertise their creations on.



* It takes a lot of work for a small team to create a game, but at least it's feasable to do so today. A few years ago, it wouldn't have been.*

COME ON, we've had 1- or 2-people teams creating games since the 80s!


That's a great point. The publishers and huge game studios will continue to have their market, but the barriers to entry for small and mid-size games have definitely crumbled. It's easier to create, distribute, AND monetize the games than ever before.




Consider applying for YC's Summer 2026 batch! Applications are open till May 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: