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I highly recommend the "Masters of Doom" book mentioned in the article.

It gives a lot of insight in what motivated and inspired the people of iD as well as provides some technical details of how they accomplished things.

It's a very easy read.



I just finished it last night. It's certainly a fun read but I felt a little underwhelmed in the technical aspect of things. I don't think the author is a programmer so I can't really blame him. I recall the book describing DirectX as a programming language at one point.




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