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What's with the payment being per-user per-month? Why not just straight per-work unit? Isn't a user who plays the game 20h/m (or at least leaves their browser window open that long) more valuable than the one who only plays for five minutes?


It is in fact per work unit. See the "How it works" page. It's $2.60 per month per concurrent user, which is the same thing.




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