I am a strong proponent of visualisations. I also have a tendency to write things in JavaScript that others might choose a different language. I'm now wondering if those things are related. Having the browser to provide an interface can make that a lot easier.
Recently I have been doing a fair bit of transformer and NNet stuff so consequently Python. I have found it a bit of a step back when it comes to visualisations. It's easy to used canned techniques to plot data, but not as easy to knock up a custom interactive visualisation.
Hmm, I wonder what python raylib is like, that might be the ticket.
Visualization is actually one of the reasons I've been successful with my current project (creating a 3D modeling library which uses 3D tool representations and movement as afforded by G-code to write out G-code or DXFs) --- the tool which makes it possible is:
I'd love to see what is the easiest way, for a hardcore backend guy with completely dumb part of brain responsible for visuals, to quickly visualize things in JS. I would pay for a "d3/p5 tutorial".
Author here. I would recommend booting up React Cosmos[1] and prompting Claude to "generate a react app that...". You can visualize inside of Claude then when you're finished, drop the output of Claude into React Cosmos as a file. This is great for prototyping algorithms and recording the progression.
For example you might say "generate an interactive react app that implements a simple pathfinder that uses A* with a penalty for going near edges". You can also just drop in a paper or pseudo code of an algorithm you're ideating on.
Here's an example how we use react cosmos for our autorouter[2]
Hmm, I wonder what python raylib is like, that might be the ticket.