you can run a C64 OS on the NES because of the shared CPU features, with limitations: https://github.com/calcwatch/nes64
which means you can port C64 LUnix NG to NES by adding the Famicom Disk System, which adds more RAM: https://hackaday.com/2024/02/11/running-unix-on-a-nintendo-e...
LUnix NG comes with an experimental web server: https://github.com/ytmytm/c64-lng/blob/b76b0470e28ec20d08c37..., https://github.com/ytmytm/c64-lng/blob/b76b0470e28ec20d08c37...
So in theory you could serve HTTP 1.0 from a NES. ("to whom" would be the big next question)
you can run a C64 OS on the NES because of the shared CPU features, with limitations: https://github.com/calcwatch/nes64
which means you can port C64 LUnix NG to NES by adding the Famicom Disk System, which adds more RAM: https://hackaday.com/2024/02/11/running-unix-on-a-nintendo-e...
LUnix NG comes with an experimental web server: https://github.com/ytmytm/c64-lng/blob/b76b0470e28ec20d08c37..., https://github.com/ytmytm/c64-lng/blob/b76b0470e28ec20d08c37...
So in theory you could serve HTTP 1.0 from a NES. ("to whom" would be the big next question)