1) This is an interesting idea! I’ll play with that when I have time.
2) I am experimenting with this but have gotten mixed feedback from players. Some people don’t like it. I’m curious what you think! If I don’t do this I’ll explore other options: https://sunny.garden/@paulhebert/115698266272946749
Nah, that's too smart of a behavior. What exists now may have some edge cases, but it is otherwise staright-forward and intuitive. The only real "hassle" is swapping two large assembled pieces closer to the end of the game round, but it's not really a hassle. Not a big deal, really.
I’m thinking of adding a “shuffle” button to rearrange the tiles if you get really stuck. It’s theoretically possible to get in an unwinnable state where you can’t swap two tiles
1) This is an interesting idea! I’ll play with that when I have time.
2) I am experimenting with this but have gotten mixed feedback from players. Some people don’t like it. I’m curious what you think! If I don’t do this I’ll explore other options: https://sunny.garden/@paulhebert/115698266272946749