Hell yeah. I've run WEG d6, d20 Saga, FFG and I have to say, from a mechanics perspective, HERO + prefabs is my favorite system to run Star Wars in.
A small but significant part of that is the vehicle/ship rules use the same combat resolution mechanics, same stats.
Combat mechanics are complex but consistent: a hobo streetfight resolves identically to a clash between gods. Unlike levelled systems the complexity is heavily frontloaded.
Having said that, I really like WEG too. The d20 and FFG systems have giant loopholes containing "I WIN" buttons that take my playes all of fifteen minutes to find and spam the hell out of. But FFG has the best module / adventure design, of any Star Wars system, of all time. Their prepublished adventures are a masterclass of the art. I've used them in HERO, just swapping the mechanics and those goofy ass FFG dice.
A small but significant part of that is the vehicle/ship rules use the same combat resolution mechanics, same stats.
Combat mechanics are complex but consistent: a hobo streetfight resolves identically to a clash between gods. Unlike levelled systems the complexity is heavily frontloaded.
Having said that, I really like WEG too. The d20 and FFG systems have giant loopholes containing "I WIN" buttons that take my playes all of fifteen minutes to find and spam the hell out of. But FFG has the best module / adventure design, of any Star Wars system, of all time. Their prepublished adventures are a masterclass of the art. I've used them in HERO, just swapping the mechanics and those goofy ass FFG dice.