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Yudkowsky Ambition scale (http://news.ycombinator.com/item?id=4510702):

> 10) We think we've figured out how to hack into the computer our universe is running on.

It seems Software Engineering still has a long ways to go as a discipline: games like this fall to exploits by a small community after only a few years, while somehow the universe we live in has survived our civilization (and maybe others) banging on it for billions without any noticeable hiccups. ;)



I think the issue is most software is not designed with security as a primary concern, so a determined users can produce a convoluted input that breaks a system. Having said that, if you take out buffer overflow exploits, how many games would still be hacked?




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