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>>These days, if you have a portable project that builds on both Windows and Linux, it's fairly easy to set up a MinGW-based cross-compiler and do all your builds on Linux.

That isn't very useful if part of what you are testing are builds on OSX.

Go OSX build have broken due to very Apple specific issues before.



> > These days, if you have a portable project that builds on both Windows and Linux, it's fairly easy to set up a MinGW-based cross-compiler and do all your builds on Linux.

> That isn't very useful if part of what you are testing are builds on OSX.

That's probably why the next sentence in the post you are responding to was the following question:

> > Does anyone have a useful cross-compilation environment for OS X?




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