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______
on Nov 4, 2014
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Constant Energy Diffusion in D3
Awesome -- would be great if the jitter were reduced when the spheres are closely packed!
zjonsson
on Nov 4, 2014
[–]
Initially they overlap which is one of the main cause of the jitter. Spreading out the initial locations would be a remedy, but then I would have to find a different way to explain "diffusion" to my daughter :)
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